Tuesday, January 24, 2017

Links for Isometric drawing

Here is a downloadable isometric grid:

https://www.dropbox.com/s/jg0onc9kchqdiye/isometric-grid.ai?dl=0

Google "isometric vector art" to see examples. We'll be working on a collective isometric grid project.

Monday, January 16, 2017

Welcome _ Spring 2017

Welcome to the blog for Intermediate/Advanced Digital Darkroom, for Spring 2017.

Here's a link we'll be using today:

http://www.flickr.com/photos/britishlibrary/with/11307148704/

And a little bit of context for the link:

http://www.openculture.com/2013/12/british-library-puts-1000000-images-into-public-domain.html

Example of a british library remix:



And here are some more public domain links:

https://collections.nlm.nih.gov/?f%5Bdrep2.isMemberOfCollection%5D%5B%5D=DREPIHM

https://publicdomainreview.org

https://digitalcomicmuseum.com (need to register)

https://en.wikipedia.org/wiki/Wikipedia:Public_domain_image_resources

Next class, we'll be starting a "composite drawing" at poster size. This will build on your knowledge of brushes in Photoshop – a tracing/drawing project, in which you'll composite two photos, and then use the composite as a basis to trace out an illustration. You won't have to composite the two photos perfectly -- since you're ultimately making a drawing, you can correct discrepancies of lighting at the drawing stage, and a lot of the tell-tale details that you need to painstakingly correct when making two photos seem like one realistic photo can just be omitted at the drawing stage.

The theme for the drawing will be to take some figure or object and put it somewhere it doesn't belong. It could be a godzilla-size dog stomping through a skyline, a bird perched in an aquarium, someone practicing yoga at the top of a flagpole. The more impossible the better. The final drawing should be 11 inches by 17 inches, 600dpi -- it doesn't matter if it's in portrait or landscape format. Please come prepared with your photographic images at the beginning of next class -- if you want to shoot your own photos for this project, feel free.

If you'd like to download a copy of the syllabus, follow the below links.

This is the "Advanced" version:

https://www.dropbox.com/s/b5rsg9pikmvbddk/17SpringDART430-1Lanier.doc?dl=0

This is the "Intermediate" version:

https://www.dropbox.com/s/gw1lxk0ydfsrpmb/17SpringDART330-1Lanier.doc?dl=0

Friday, May 9, 2014

FINAL REMINDER

Don't forget to meet up in the parking lot of the Art Building at 11:30am tomorrow to grab a ride. I'll check in by phone with the drivers.

See you all that the planetarium tomorrow, at about 12:30. We'll start the screening at 1, but meeting up at 12:30 will allow me to gather any files you may have tweaked, and we can check out some of the planetarium exhibits.

Again, the render specs for the planetarium file, if you are making changes/tweaks from the ones you handed in to me on Tuesday, are as follows:

Export as a Quicktime File (.mov)
With H264 Compression
Remember to check the audio box, and export the audio with AAC compression

If you can bring your exported .mov on a flash drive, I can collect it before the screening.

Here are directions to the planetarium, for those of you who are driving:



View Larger Map

Alternately, here are local directions from the planetarium's website:

http://planetarium.unr.nevada.edu/Contact.html

And lastly - I have a copy of the classes' Lulu book in  hand - it came out well, I think. I'll bring a copy to the planetarium so you can check it out, and if you want to order a copy for yourself, it's a little over $20, and can be ordered here:

http://www.lulu.com/shop/forest-jade-and-katelyn-jensen-and-justin-carella-and-ben-merrill/triangulation/paperback/product-21599498.html

Tuesday, May 6, 2014

List of final project files

Here are the projects so far – I want to collect them on saturday on my external drive.

PLEASE PUT ALL FILES IN A SINGLE FOLDER, WITH THE FOLDER NAME AS YOUR LAST NAME

1. Public Domain Art Collage

01_lastname_publicdomain.jpg
(I have these on SNCFA's flickr, so if you've lost your copy, don't worry)

2. Photoshop mixing brush painting

02_lastname_mixingbrush.tif

3 & 4. App Icons (iOS6 and iOS7)

03_lastname_ios6.jpg
04_lastname_ios7.jpg

5. Infographic

05_lastname_infographic.jpg

6. Six-page story adaptation

06_lastname_indesign.pdf

7. Planetarium animation

07_lastname–planetarium.mov

Thursday, April 17, 2014

New Dimensions for Planetarium

Adjust this in "Composition > Composition Settings"

Size: Custom
1024x1024 Pixels
30 fps

And the newly-sized ping of the circular "porthole" is here:

Tuesday, April 15, 2014

After Effects Resources

The tutorials that I am basing this assignment on are here:

http://library.creativecow.net/devis_andrew/AE_Working-in-3D_Part-1/1

http://library.creativecow.net/devis_andrew/AE_Working-in-3D_Part-2/1

http://library.creativecow.net/devis_andrew/AE_Working-in-3D_Part-3/1

http://library.creativecow.net/devis_andrew/AE_Working-in-3D_Part-4/1

Click here to download the psd file you can use as a mask or screen to see what will show up on the planetarium dome:

https://www.box.com/s/2dfe9750e2d5a4ae464e

And here are a few tips, for easier reference:

Settings for the project:
1920x1080 pixels (remember, only a center circle of 1050 pixels will be projected)
Open AE, select "New Composition," make sure it's set to HDTV 1080 29.97

Making a layer a 3D layer:
Clicking the cube in the layer allows it to be 3d

Opening the Position, Orientation and Rotation  parameters:
Select the layer you want to adjust, and –
Hit "P" to get Position, and
SHIFT + R to get Orientation and Rotation

Setting keyframes:
open up the layers with the triangle - to set keyframes, click on the stopwatch. You'll get a keyframe setter between the two
arrows on the left of the layer.


Looping a video clip:
Select in properties window, then File / Interpret Footage / Main will give you access to a looping parameter

Particle system - the system used in the tutorial is under:
Effects and presets
Simulation
CC particle world

Layer > New > solid

Creating a camera:
Layer > New > camera

Create a null object:
Layer > New > Null Object

To right of camera layer, select "Null 1" where "None" is displayed, to "parent: the null object."

To copy and paste properties:
Shift or command select the properties in the layer, then command-c to copy - click the layer where you wish to paste the properties, and command-v. By giving the null object the position properties of your layers, you can direct the camera to point directly at those layers.